How to use it?
To use Nintendo Wii Remotes, or any compatible device, on linux, you need:
- linux kernel 3.1 or newer (3.11 or newer recommended)
- bluez-4.101 or newer (bluez-5.0 or newer recommended)
The kernel driver is available since linux-3.1 upstream. However, you need at least linux-3.11 for a hotplug-capable driver and proper device support. Older versions of the kernel driver are no longer recommended (still supported, but may lack important features). Most major distributions provide toose kernels out-of-the-box with the hid-wiimote driver enabled. But you might have to call modprobe hid-wiimote
to load the driver manually.
The bluez bluetooth stack is the official linux bluetooth stack which is provided by all major distributions. Since version 4.101 it includes fixes so Nintendo devices can be paired with linux hosts. If you use an older bluez version, you may still be able to use Nintendo Wii / Wii U devices, but you cannot pair them.
Wii U Gamecube adapter driver released for Windows! Smashboards. The new bonus episode of the Smash Brothers Documentary Metagame, Godslayer, is now available on Vimeo. Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. Fans from around the world have come to discuss these great games in over. Windows 10 - 1703, 1607, 1511, 1507 (build 10240) Windows 7 Starter, Home Basic, Home Premium, Windows 8.0 Core, Windows 8.1 Windows 7 Professional, Windows 7 Ultimate, Windows 8.0 Pro, Windows 8.1 Pro Use the Add Bluetooth wizard in Control Panel Press Windows key + R Type: control printers Hit Enter. Since WiinUSoft was made with simpletons in mind, setup very minimal and the program is strait forward and easy to use. It works with Wii Remotes, Classic Controllers, Classic Controller Pros, and Wii U Pro Controllers. You can use up to 4 controllers of any combination at a time all acting as an Xbox 360 Controller for Windows. Wii u pro controller as xbox controller on windows 10 with built-in bluetooth device instructions january 2016 first and foremost, i did not make this software. From pcgamingwiki, the wiki about fixing pc games this page is a stub, it lacks content and/or basic article components.
Once you made sure you have the required software installed, you can start a bluetooth-manager of your choice (eg., blueman, gnome-bluetooth) and perform a bluetooth inquiry (ie., search for nearby devices). Your remotes will show up as Nintendo RVL-CNT-01 (Revolution was the codename of the Nintendo Wii) or with slightly modified names (eg., the balance board shows up as Nintendo RVL-WBC-01). Select a device and connect to it. If you use a new enough bluez version, it will automatically select the correct PIN. If you are prompted for PIN input, your bluez stack is too old. In this case simply select 'Connect without PIN' or 'Connect without Pairing' as you cannot enter the required PIN via these interfaces.
If you connected a device, the hid-wiimote kernel driver will pick it up and provide kernel input interfaces for it. As these interfaces are pretty useless on its own, you need a user-space application or driver that uses the device. The kernel interfaces provide the parsed data input (eg., accelerometer data, IR cam positioning information, ...) but do not apply any policy. So if you want to use your device to emulate mouse-input, you need a user-space driver which does exactly that. There is no sane generic way how X11 or other applications could use this data, as it is very device specific.
The xwiimote tools provide a library and some programs to help application-developers use Nintendo Wii / Wii U remotes. It is highly recommended to install the xwiimote-package before using a device. It will install some X11 blacklists so your X-Server will not pick up those devices by default. It also provides a tool called xwiishow, which can be used for testing.
From this point on, there are several ways to use the device:
Wii U Controller Driver For Windows 2000
Wii U Pro Controller Driver For Pc
- Use xwiishow for testing
- Install xf86-input-xwiimote to make X11 use the device as input device
- Use the device with an application that supports xwiimote